Doom 64 Weapons Mod
Doom 64 Weapons Mod Minecraft; Doom 64 Weapons Mod 1. Doom 64 is a first-person shooter video game for the Nintendo 64 that was developed. MAP01: Staging Area is the first map of Doom 64. It was designed by Randy Estrella. It uses the music track 'The Madness' by Aubrey Hodges. When you begin the level, you may have to deal with troopers in the cages to the left and right if you're playing on I own Doom! Or Watch me die.
Doom 64: Retribution is a mod for Doom II, created by Nevander.
Description:
his project is a full re-make and 'port' of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is to be as faithful to the original game as much as GZDoom will allow with minor improvements for that extra bit of polish. If there's a way to make it work in GZDoom, that is what will be done! We have Doom 64 EX, Doom 64 Absolution TC, GZDoom64, and Brutal Doom 64. Why you ask? I was personally dissatisfied with the quality of the GZDoom64 project, and Brutal Doom 64 (while it is a great improvement) is along the same lines but changes too much and deviates from the original Doom 64 experience. And thus, this project was born.
FEATURES
All original maps ported directly from Doom 64 with accurate texturing in UDMF format
Remade Doom 64 MAP33 titlemap to be used as the actual TITLEMAP
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Custom intermission text screens recreating the originals with text lines that fade instead of type on
New introduction text screen which tells the story so far from the game manual (can be skipped at any time to get right into the game)
Fixing obvious bugs and mismatched or unaligned textures present on the original levels
Only minor fixes made to maps (small things that improve the original maps visually or otherwise, but the maps will not deviate from the originals)
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Map order is matched to Doom 64's original order exactly
Bonus 'fun' maps are accessible from a hub style selection map
Reward for completing Hectic is a Megasphere (what you would get from the death traps) and some early cells
Titlemap has been made into a playable level also accessible from the fun map hub
Testing map included where you can see every monster, weapon, item, and prop and pit monsters against each other in a 12v12 arena
'Fake sky-hack 3D geometry' recreated by using actual 3D floors
Doom 64 style 'split doors' recreated using scripts and sound sequences
MAP20 Breakdown's 'sliding door' effect converted to Polyobjects
Scrolling cloud skies made using hires cloud textures, skyboxes and translucent 3D floors
All original cloud skies match up to the color and map slot they belong in from the original game
Colored sector lighting as close to Doom 64 as possible in GZDoom, will be improved in the future!
Freshly written scripts for every map, which accurately recreate original game events and puzzles
Toggle option to choose between a fully revamped arsenal with smoother firing animations from Cage and Almonds or the original animations
Toggle option to make bullet and shell casings drop from either animation set
Original push-back and recoil (purely visual) effects added to most weapons
Unmaker has been recreated to function identical to the original and uses cells for ammo
Three Demon Keys and upgrades to the Unmaker function as in Doom 64
Doom 64 HUD has been remade and incorporated replacing the normal Status Bar
G/ZDoom's alternative HUD is left unchanged, and thus still available for use if you prefer the alt hud
You can see which Demon Keys you have by checking the Automap
Player viewheight and size adjusted to match with Doom 64's larger map and sprite scale
Player speed and gravity adjusted to match Doom 64's properties
All Doom 64 monsters are remade and adjusted to match Doom 64's original behavior
All items, powerups, pickups, keys, weapons, ammo, and props are recreated
No additional enemies, gore effects or crazy map effects are added
Simple usage of dynamic lights to enhance atmosphere, but don't worry they aren't overbearing
To run this mod use GZDoom.
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Doom II: Hell on Earth - HD Textures Compilation v.3 | mod | 496 MB | 9/25/2019 | 3K | 84 |
Doom II: Hell on Earth - Brutal Wolfenstein 3D v.Final | mod | 144.5 MB | 9/20/2019 | 4.2K | 45 |
Doom II: Hell on Earth - HontE Remastered v.1.1 | mod | 7.5 MB | 1/1/2019 | 2.9K | 35 |
Doom II: Hell on Earth - Ali's Brutal Doom v.0.8 | mod | 155.7 MB | 8/22/2019 | 3.1K | 35 |
Doom II: Hell on Earth - D4D: DOOM(4) for DooM v.2.0.3 (9122017) | mod | 52.8 MB | 9/25/2019 | 4.3K | 31 |
Doom II: Hell on Earth - Brutal Doom 64 v.2.0 | mod | 204.6 MB | 1/23/2017 | 4.3K | 31 |
Doom II: Hell on Earth - Doom of The dead v.1.0 | mod | 42.3 MB | 4/20/2020 | 47 | 26 |
Doom II: Hell on Earth - Ultimate Simpsons Doom: Hell in Springfield! | mod | 4.1 MB | 4/2/2018 | 1.1K | 25 |
Doom II: Hell on Earth - Bloodline WAD v.5.4 | mod | 158.8 MB | 4/20/2020 | 1.3K | 22 |
Doom II: Hell on Earth - Doomzone v.1.8.1 | mod | 77.6 MB | 6/14/2018 | 2K | 21 |
Doom II: Hell on Earth - Rabid BFG v.2.0 | mod | 3.5 MB | 12/4/2017 | 589 | 17 |
Doom II: Hell on Earth - Doom 64: Retribution v.1.5 | mod | 27.1 MB | 9/23/2019 | 970 | 17 |
Doom II: Hell on Earth - QC: Doom Edition v.2.6.1 | mod | 489.7 MB | 5/2/2020 | 179 | 17 |
Doom II: Hell on Earth - InSanity v.1.06.1 | mod | 18 MB | 12/11/2018 | 298 | 16 |
Doom II: Hell on Earth - Halo Operation Lone Wolf v.4.5 | mod | 347.7 MB | 4/20/2020 | 534 | 15 |
Doom II: Hell on Earth - Bloom (Doom/Blood crossover) v.1.666 demo | mod | 138.4 MB | 11/3/2019 | 273 | 15 |
DOOM 64 has had it’s weapons, monsters, textures, menus and music copied and converted so it is playable on DOOM 1 and 2. This is called “DOOM 64 Vanilla” and is giving everyone the free opportunity to experience DOOM 1 and 2 but with a DOOM 64 skin overlay.
Watch this video on YouTube
For those that wish to experience DOOM 1 and 2 again and want a to take the nostalgia to the next level, mod creator VictorCajal has created DOOM 64 Vanilla. DOOM 64 Vanilla is a singular .pk3 file that combines all of the following from DOOM 64 into a playable mod for DOOM 1 and 2: Doom 64 weapons only + Doom 64 Monster Replacer + Doom 64 Texture Wad + New Menu D64 Style + Music.
This mod is compatible with any WAD of DOOM 1 and 2 and also compatible in any engine. For those that wish to play multiplayer this mod is also compatible in deathmatches against bots in Zandronum 3.0.
For those who wish to download the mod the link can be found here.
Watch this video on YouTube
Source: Moddb